This is the way for VS2010 to use XNA but first u must install VS2008 , XNA 3.1, VS2010 in ur machine.
there are some notes that the main chunk of what you won’t have:
1) You won’t have the content pipeline. If you want to build content, you’ll have to use VS2008 or an external tool.
2) You won’t have deploy for Xbox 360 or Zune. If you want to build an Xbox or Zune game, use VS2008.
Ok,Lets begin:
1) Create a new C# Console Application in VS2010. 




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